Team:MIT phage
From 2010.igem.org
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<ul> | <ul> | ||
<li><a href="https://2010.igem.org/Team:MIT_toggle">Overview</a></li> | <li><a href="https://2010.igem.org/Team:MIT_toggle">Overview</a></li> | ||
+ | <li><a href="https://2010.igem.org/Team:MIT_tmodel">Modelling</a></li> | ||
<li><a href="https://2010.igem.org/Team:MIT_tconst">Toggle Construction</a></li> | <li><a href="https://2010.igem.org/Team:MIT_tconst">Toggle Construction</a></li> | ||
- | <li><a href=" | + | <li><a href="https://2010.igem.org/Team:MIT_composite">Characterization</a></li> |
</ul> | </ul> | ||
</dd> | </dd> | ||
+ | </dl> | ||
+ | <dl id="specialnav"> | ||
<dt><b>Phage</b></dt> | <dt><b>Phage</b></dt> | ||
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</ul> | </ul> | ||
</dd> | </dd> | ||
+ | </dl> | ||
+ | <dl id="nav"> | ||
<dt><b>Mammalian</b></dt> | <dt><b>Mammalian</b></dt> | ||
<dd> | <dd> | ||
<ul> | <ul> | ||
- | <li><a href=" | + | <li><a href="https://2010.igem.org/Team:MIT_mammalian">Overview</a></li> |
- | <li><a href=" | + | <li><a href="https://2010.igem.org/Team:MIT_mammalian_Standard">New Mammalian Standard </a></li> |
- | <li><a href=" | + | <li><a href="https://2010.igem.org/Team:MIT_mammalian_Circuit">Circuit Design</a></li> |
+ | <li><a href="https://2010.igem.org/Team:MIT_mammalian_Mechanosensation"> Mechanosensation</a></li> | ||
+ | <li><a href="https://2010.igem.org/Team:MIT_mammalian_Bone"> Bone Formation</a></li> | ||
+ | <li><a href="https://2010.igem.org/Team:MIT_mammalian_Switch"> Synthetic Switch</a></li> | ||
</ul> | </ul> | ||
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<tr><td> | <tr><td> | ||
<br> | <br> | ||
- | <b> | + | <b>Living Material--Bacteriophage Polymer</b> |
<br> | <br> | ||
- | + | M13 bacteriophage, a filamentous virus of E. coli, has been used as the starting component for polymers and other materials. To make these phage materials, one must purify large amounts of the virus, and then cross-link them with chemicals such as glutaraldehyde. Although once part of a living system, these materials are static--once made, they cannot be changed. | |
<br><br> | <br><br> | ||
- | + | <img src="https://static.igem.org/mediawiki/2010/f/f9/Polymer_block.jpg" style="float: left; height: 200px; padding-right:10px"> | |
- | <img style="float: left;" src="https://static.igem.org/mediawiki/2010/b/b1/Hairy_cells.jpg" title="Image from: Rakonjac and Model, Roles of pIII in Filamentous Phage Assembly, 1998"> | + | <u>Figure 1: M13 polymer </u> This polymer was created using external cross-linking, and is an example of a "static" material. In contrast, we want our material to be "dynamic" and biologically encoded--no external linkers required. |
+ | <br><br><br><br><br><br> | ||
+ | <div style="font-size:10px"><i>Willis, et al. 2007 </i></div> | ||
+ | <br><br> | ||
+ | We set out with the goal of constructing a system in which living cells would be programmed with a set of instructions, and given a stimulus, would be able to form material in a pattern. Because it is truly living, this system would have the potential to change and adapt, given more sophisticated programming. | ||
+ | <br><br> | ||
+ | For the bacterial path of our "living materials" project, we had to find a way of forming material without destroying the cells that created it. Luckily, M13 bacteriophage is non-lytic, which means that cells infected with M13 secrete phage continuously, without lysing. | ||
+ | <br><br> | ||
+ | The phage material that we set out to create is composed of polyphage strands, produced by cells that carry an M13 plasmid that lacks the gene necessary for termination of the phage particle. These strands cross-link with one another via the coiled-coil interactions of proteins displayed on the phage coat. | ||
+ | <br><br> | ||
+ | <u>Figure 2: Electron micrograph of <i>E. coli</i> with polyphage hairs </u> <br> Our goal is to get these hairs to cross-link via coiled coil interactions. (Despite what it may look like, these are not cross-linking.) | ||
+ | <br> | ||
+ | <img style="float: left;" src="https://static.igem.org/mediawiki/2010/b/b1/Hairy_cells.jpg" title="Image from: Rakonjac and Model, Roles of pIII in Filamentous Phage Assembly, 1998"><div style="font-size:8pt"><i>Rakonjac and Model, 1998</i></div> | ||
<div style="text-align:center"> | <div style="text-align:center"> | ||
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<a href="https://2010.igem.org/Team:MIT_phage_background">Background</a> → | <a href="https://2010.igem.org/Team:MIT_phage_background">Background</a> → | ||
</div> | </div> |
Latest revision as of 00:58, 28 October 2010
hairy cells and polymerizing phage - introduction |
Living Material--Bacteriophage Polymer M13 bacteriophage, a filamentous virus of E. coli, has been used as the starting component for polymers and other materials. To make these phage materials, one must purify large amounts of the virus, and then cross-link them with chemicals such as glutaraldehyde. Although once part of a living system, these materials are static--once made, they cannot be changed. Figure 1: M13 polymer This polymer was created using external cross-linking, and is an example of a "static" material. In contrast, we want our material to be "dynamic" and biologically encoded--no external linkers required. Willis, et al. 2007
We set out with the goal of constructing a system in which living cells would be programmed with a set of instructions, and given a stimulus, would be able to form material in a pattern. Because it is truly living, this system would have the potential to change and adapt, given more sophisticated programming. For the bacterial path of our "living materials" project, we had to find a way of forming material without destroying the cells that created it. Luckily, M13 bacteriophage is non-lytic, which means that cells infected with M13 secrete phage continuously, without lysing. The phage material that we set out to create is composed of polyphage strands, produced by cells that carry an M13 plasmid that lacks the gene necessary for termination of the phage particle. These strands cross-link with one another via the coiled-coil interactions of proteins displayed on the phage coat. Figure 2: Electron micrograph of E. coli with polyphage hairs Our goal is to get these hairs to cross-link via coiled coil interactions. (Despite what it may look like, these are not cross-linking.) Rakonjac and Model, 1998
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