Team:Queens-Canada/project

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(New page: <h1>WormWorks</h1> The International Genetically-Engineered Machine competition challenges students from universities around the globe to use the vast amount of knowledge that Molecular B...)
 
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<h1>WormWorks</h1>
<h1>WormWorks</h1>
The International Genetically-Engineered Machine competition challenges students from universities around the globe to use the vast amount of knowledge that Molecular Biology and Biochemistry have obtained over the past century and put it to use to make the world a better (or simply more interesting) place for us to live in.
The International Genetically-Engineered Machine competition challenges students from universities around the globe to use the vast amount of knowledge that Molecular Biology and Biochemistry have obtained over the past century and put it to use to make the world a better (or simply more interesting) place for us to live in.
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Most iGEM teams use the humble bacterium ''Escherichia coli'' for their creations, which is well-understood and easy to engineer. No team in past years has engineered a multicellular organism. Since many teams are comprised of students from diverse backgrounds, the more intricate complexities of eukaryotic biology aren’t always accessible, and this has set a ceiling on project evolution. We set out to make these advancements possible.
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<img src="https://static.igem.org/mediawiki/2010/a/a4/Qgem_content_project_gfp.jpg" style="float: right; margin-left: 10px; width: 40%; max-width: 1024px; box-shadow: 1px 2px 3px #808080;">
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''Caenorhabidits elegans'' is a worm about a millimeter long. It’s a common model organism, easier to work with than most well-studied animals, and lives off bacteria. Last spring, our team didn’t know much more about it than that. But we learned and studied, and engineered a whole set of basic BioBricks, without plans for a complicated BioDevice, in the hope that we would be able to offer other teams in future years the tools and information that would let them get past the one-cell project.
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Most iGEM teams have built their projects upon the humble bacterium ''Escherichia coli'', which is well-understood and easy to engineer. No team in past years has engineered a multicellular organism. Since many teams are comprised of students from diverse backgrounds, the more intricate complexities of the biology of higher organisms aren’t always accessible, and this has set a ceiling on project evolution. We set out to make these advancements possible, and bring iGEM into the kingdom Animalia.
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If you want to dive into background material on the worm, now is a good time to head over to [[Team:Queens-Canada/guide|WormGuide]]. Otherwise, keep reading!
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''Caenorhabidits elegans'' is a worm approximately one millimeter in length. It’s a common model organism, easier to work with than most well-studied animals, and feeds on bacteria. Last spring, our team didn’t know much more about it than that. But we learned and studied, and engineered a whole set of foundational BioBricks in the hope that we would be able to offer other teams in future years the tools and information that would let them expand beyond one-cell projects.
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We were able to accomplish this in one short summer, with no BioBricks to work from.  We picked up the fundamental worm related lab techniques, did all our own wet work, and met our project goals.  We hope that future teams, armed with our fundamental BioBricks and with WormGuide to get them started and help them along the way, will be able to dive into the world of worms and fully utilize synthetic biology in this fascinating and powerful organism.
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An important component of achieving this is passing on the knowledge of background material and techniques for engineering the worm. We spent a significant portion of our summer making sure that the necessary information would be available to teams who need it—and if you're interested in that information, now is a good time to head over to [[Team:Queens-Canada/guide|WormGuide]]. Otherwise, keep reading!
'''[[Team:Queens-Canada/idea|Continue to Project Overview]]'''
'''[[Team:Queens-Canada/idea|Continue to Project Overview]]'''
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Latest revision as of 03:17, 28 October 2010

WormWorks

The International Genetically-Engineered Machine competition challenges students from universities around the globe to use the vast amount of knowledge that Molecular Biology and Biochemistry have obtained over the past century and put it to use to make the world a better (or simply more interesting) place for us to live in.

Most iGEM teams have built their projects upon the humble bacterium Escherichia coli, which is well-understood and easy to engineer. No team in past years has engineered a multicellular organism. Since many teams are comprised of students from diverse backgrounds, the more intricate complexities of the biology of higher organisms aren’t always accessible, and this has set a ceiling on project evolution. We set out to make these advancements possible, and bring iGEM into the kingdom Animalia.

Caenorhabidits elegans is a worm approximately one millimeter in length. It’s a common model organism, easier to work with than most well-studied animals, and feeds on bacteria. Last spring, our team didn’t know much more about it than that. But we learned and studied, and engineered a whole set of foundational BioBricks in the hope that we would be able to offer other teams in future years the tools and information that would let them expand beyond one-cell projects.

We were able to accomplish this in one short summer, with no BioBricks to work from. We picked up the fundamental worm related lab techniques, did all our own wet work, and met our project goals. We hope that future teams, armed with our fundamental BioBricks and with WormGuide to get them started and help them along the way, will be able to dive into the world of worms and fully utilize synthetic biology in this fascinating and powerful organism.

An important component of achieving this is passing on the knowledge of background material and techniques for engineering the worm. We spent a significant portion of our summer making sure that the necessary information would be available to teams who need it—and if you're interested in that information, now is a good time to head over to WormGuide. Otherwise, keep reading!

Continue to Project Overview