Team:Edinburgh/Human

From 2010.igem.org

(Difference between revisions)
Line 106: Line 106:
   <ul>
   <ul>
   <li><a href="https://2010.igem.org/Team:Edinburgh/Notebook/Collaboration">collaboration</a></li>
   <li><a href="https://2010.igem.org/Team:Edinburgh/Notebook/Collaboration">collaboration</a></li>
 +
  <li><a href="https://2010.igem.org/Team:Edinburgh/Notebook/Attribution">attribution</a></li>
   <li><a href="https://2010.igem.org/Team:Edinburgh/Notebook/BRIDGE">BRIDGE</a></li>
   <li><a href="https://2010.igem.org/Team:Edinburgh/Notebook/BRIDGE">BRIDGE</a></li>
   <li><a href="https://2010.igem.org/Team:Edinburgh/Notebook/Red_light_producer">red light</a></li>
   <li><a href="https://2010.igem.org/Team:Edinburgh/Notebook/Red_light_producer">red light</a></li>
Line 111: Line 112:
   <li><a href="https://2010.igem.org/Team:Edinburgh/Notebook/Blue_light_producer">blue light</a></li>
   <li><a href="https://2010.igem.org/Team:Edinburgh/Notebook/Blue_light_producer">blue light</a></li>
   <li><a href="https://2010.igem.org/Team:Edinburgh/Notebook/Blue_light_sensor">blue sensor</a></li>
   <li><a href="https://2010.igem.org/Team:Edinburgh/Notebook/Blue_light_sensor">blue sensor</a></li>
 +
  <li><a href="https://2010.igem.org/Team:Edinburgh/Notebook/Green_light_producer">green light</a></li>
 +
  <li><a href="https://2010.igem.org/Team:Edinburgh/Notebook/Green_light_sensor">green sensor</a></li>
   <li><a href="https://2010.igem.org/Team:Edinburgh/Notebook/Modelling">modelling</a></li>
   <li><a href="https://2010.igem.org/Team:Edinburgh/Notebook/Modelling">modelling</a></li>
   <li><a href="https://2010.igem.org/Team:Edinburgh/Notebook/Safety">safety</a></li>
   <li><a href="https://2010.igem.org/Team:Edinburgh/Notebook/Safety">safety</a></li>

Revision as of 15:53, 18 October 2010







Human BRIDGEs


What happens within the iGEM competition that doesn't involve humans?

Very little is my answer.

Therefore, what has relevance to human aspects? Almost everything.

Human aspects permeates throughout all parts of the iGEM competition, from the identities (in the broadest sense) of participants and the teams they are within to lab work to the decisions on project focus to the more obvious parts such as ethics.

One thing I believe I'm good at is making people think.

iGEM is a multidisciplinary experience. This situation lends itself to the encouraging of awareness of other ways of thinking than what one is used to. Through the interaction of people from various disciplines the way in which one starts to perceive what one is doing from another perspective. I have furthered that expansion during my time within the University of Edinburgh iGEM team by questioning how the team sees things from ethics to themselves as individuals.



Our Project


***



Table of Contents